Nope, electron, the software to run GDevelops Javascript (and exported games) supports only windows 7 and higher. You would need to massively rewrite a GDevelops IDE to use something else OR massively rewrite electron Electron to make it work on older versions of windows
Take not that NOBODY (no contributor/dev) will do that for you as those systems are not supported anymore and should not be used.
@Bouh shloud i download all the files from your link to 32 bit version, i only downloaded one, and it works,but i have an issue, i canāt export my game to windows,andrioid,web and eveything else it says Error while uploading your game AWS Access Key Id you provided does not exist? Please i really need help<3
If the GDevelop services donāt work, can i use 32bit to create a working GDevelop 5, file and later read + publish that file from a 64bit instaltion?
Hi, am learning GDevelop, so i will test when i have the knolgenge and content for it. It was something i wonder when i read arthuro555 worries (just above)ā¦
can u send the beta 99 or 100 here pls
i recently found out that beta 99 had dynamic lighting that could perfectly fit in my game that im currently working with
Keep in mind that those are unofficial and unsupported builds. No support will be provided.
Please remember to update your computer to a 64 bits processor ASAP.
U can edit my first post when you compile a 32bits build.
Did you used the API key for online build services? If no you should precise the web export online dosenāt work.
I donāt think so I didnāt knew I could, I thought only 4ian could and I consider that one of the issues coming with unofficial builds which isnāt worth fixing as there is no support.