A silly question about rounding numbers

Its a really silly question but I must do it :sweat_smile::
It’s a problem if you don’t round the numbers of your calculation?

To be clear: it’s more efficient to have numbers like 2.35 or 2.34987605049384 when GD make his calculations? Or it doesn’t change anything at all?

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It is depends on how you want to use this number and how accurate you want it to be.
For example if you want to change the position of something exactly by 2 pixels then you need to round it, otherwise it is not that important as long you get the result you expect.