Hi again:
I am trying to resize my game in order to accept as many as possible screen sizes.
Is there an action in Gdevelop similar to the ones used in Android Studio that are used to fit the height and the width of the views / screen?.
I mean someting like this:
android:layout_width=“match_parent”
android:layout_height=“match_parent”
Thank you very much in advance.
Hmm… It should handle it automatically if you enable the autofit options in the project preferences. But I’ve never tested whether it still works if you change the resolution during the game (if that’s what you meant)
Thanks for your reply!.
I use a 1200 x 600 / landscape resolution in my game and I’ve already tested all the options in the project properties and none of them suits what I’m looking for.
The no changes option in my case only works in devices equal or smaller than 6 inches. No success with tablets bigger than 6
When you install the apk in tablets there are black bands as if you were watching a movie in 16:9 so to speak.
Now I’m testing my game with the actions ScreenHeight() and ScreenWith() and see what happens but no successful results yet.