After compile to executable,link extension fail to work


I mentioned this problem in my previous post yesterday, but I decided to open a new post about it because I’m sure there is a bug around link extension.Whatever I do in preview works fine only that enemy shoot that can see me (which linked to colliding view),after compile it to executable it fail to work,all the enemies shoots even if only one enemy can see me.

I have tested the basic AI example , and I got the same results .In compiled version,even if only one enemy can see me,all the enemies moving.Please compile to native executable the basic AI example and test it.


There is a bug indeed, good catch. I’ll fix it and upload a new version soon :slight_smile:
EDIT : Fixed :slight_smile:

That was quick , I can’t wait to get my hands on it :mrgreen: