Allowing more space

I know that games take up memory. I also know that most games have a max limit on how many memory it can use. Is there any way to increase that cap to make my game work better?

Saving

i don’t think there’s a formal ram limit in gdevelop. if your games are lagging, you might want to look at the performance profiler in the debugger to see if you can identify what is slow.

There is no storage size limit on GDevelop games nor on manually building your game.

There are storage size limits on cloud storage for GDevelop.io accounts, and there are max file size limits with the one click build.

Games themselves run in electron, which I believe has an 8gb hard cap for a single process.

I would say that optimising both graphics and audio is a good idea. I often forget that Png are a lot larger than a Jpeg.
Also deleting used resources can help reduce game size.