Animating sprite

Hello. :grin:
I am pretty much new here so don’t have so much skills… So i wanted to do simple animating to my sprite character (pixel art 10x10). If player is not moving so the character is staying still i want to make the character like blink or look around, but i can only animate it inside one animation so i end up with big 100 picture animation and it is still the same over and over. I was wondering if there is a option to make separate animations (for standing still and for blinking) and make an event to randomly change the animation to blink for a few frames and then change it back to still. I am thankfull for every help. :sweat_smile:

I guess you can make an animation for blinking, and then use events like:

if animation is idle and RandomInRange(0, 9000) = 5555:
    Change animation to blink;
if animation is idle and RandomInRange(0, 9000) = 6666:
    Change animation to look_arround;
if animation blink is finished:
    Change animation to idle;
if animation look_arround is finished:
    Change animation to idle;

thanks for the reply but i cant get it working