I’m suffering from a strange bug that
left me very confused, it apparently happens with just ONE specific animation, which is “doge”, an animation that would be activated when I clicked a button. And before you say “ah, it’s your script that’s making an error” I’ll say, it doesn’t seem like it, because with other animations it works perfectly. So I wanted to know if there is any way to get around this bug.
for some reason GDevelop doesn’t detect the end of the animation, and so it freezes at the last frame.
Now, if by any chance, it really is my script that is the problem, I will show a screenshot here.
edit: nevermind, is my script lol