I want to do an animation, every frame has a different size (it is an explosion) because I need that for colision (due you can’t change colision for frame). But every frame uses the 0,0 point, Is there any way to use the center?
If you don’t understand me I will give you an example, imagine a circle that grows, I want to make it grow from the center and not from the top left corner. Any idea?
In sprite objects, you can edit points to create custom points. But you can also move the “origin” point (a predefined point at sprite’s top-left corner by default) to the center of the sprite in each frames (you’ll have to do it for each frame to keep it centered).
But the Centre for the first frame is not the same for the second frame, because they have different sizes, so the “Apply to all frames” can be useless… Basically you are moving the explosion some pixels with the same bad effect