Hi I am French
I have a problem with with my gear, GD considers that my image is a square and it does not detect the shape of the gear.
I tried to modify the collision layer and can only make a square or a rectangle.
Do you have another solution to offer me ??
For info: my gear rotates 5 degrees per second and my character must be able to evolve on it.
A gear shape is concave, you need a convex polygon, so you’ll have to break the gear shape into a lot of smaller convex polygons. For example each teeth(?) could be a rectangle, and the center could be a big convex circle-like shape
the problem remains the same the rectangles will turn on them even and not with the gear.
I I’m trying it right now, you can setup a complex platform shape in a single object and rotate it, no problem:
ComplexPlatform.zip (7.47 KB)
Move the pea with the default controls (+ Space to jump), rotate the platform with “a” key