Animations how do?

Hi guys.

I have no idea how to set up top-down animations correctly. When the multi joystick is pressed, turn on the running animations. But when I let go, turn on the Idle animations. And here’s the question, how is the player supposed to know which idle direction to turn on? If I give all the turns, it gets quite buggy.

There should be condition that joystick is not pressed
And so you would add
Condition
Joystick is not pressed
Animation is right
Trigger once

Action
Change animation to right idle

Condition
Joystick is not pressed
Animation is left
Trigger once

Action
Change animation to left idle

And so go on

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I would swear that I have already tried this method. anyway, it works fine now.

Thanks a lot my friend @ZeroX4

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