Annoying visual quirk when spawning player

When player is spawned or teleported, you can briefly see it flying from the bottom of the screen to it’s spawning/teleporting point.

very small issue but it’s irritating me. if there’s a way to fix it any help would be appreciated! I should also mention I’m on the latest beta build, so it’s only a problem with this version and spawning works fine for you, please inform me.


Maybe you have a problem of order of events… Can you show them?

Could try doing a camera position or zoom on a particular area of the screen (or a hidden sprite) while the player is spawning/teleporting, and then zoom back out / reset the position of cam back onto the player after it’s ready to go…