Another little tip about lighting

Hi. I’m continuing my trend of talking about the awesome lighting system in GDevelop, a trend which I started here: Little tip: You can add/change the texture of the Light object, creating different lighting effects

…With another little tip. It’s… if you’re not getting enough light, another, much more potent thing you can do is switch your Light object to the Base Layer instead of a lighting layer. This will create a much more dramatic effect - but beware, the lighting effect will be rather strong.