Badly alignment of the text and moving text

I have a problem with setting the interface elements. At the top I have a table with a zipper and a field of the number of opponents and a field of action points. In the preview, these numbers are evenly centered in square fields, and in the game they are shifted. However, when testing on the Android phone, numbers are shifted differently relative to the table fields. Why is this happening?

Not sure why, but are you able to position the text boxes so that each one is centred on a square field? Something along the lines of “for each text object, find the square field it collides with and centre the text on that”?

Otherwise, can you provide a screen shot of the scene editor with the objects and of it running to get an idea of the issue?