Why is the banner ad not showing at the bottom even though I have canceled it from showing at the top?
can anyone help me ?
Is it showing at the top?
Also take out the trigger once, this might not be the problem but it isn’t needed in a beginning of scene event since that is already a trigger once condition.
Yes, it remains at the top, although I tried both options.
This works for me and puts the banner at the bottom. The only reason I check to see if a banner is configured first is because you can come back to this scene from other scenes and I don’t want it making a bunch of banners. It looks like exactly the same as what you’re doing other than that.
However this app is using an older version of the Mobile Ads SDK than the one used in the latest version of GDevelop, and I have also not updated it to API 34 yet. So maybe there have been some changes? You have built a debug apk for an android device and are using that to serve test ads to test the location of the banner?
Thank you first…
Yes, I tried it on an Android device with the experimental banner unit number in the picture…
Despite facing other problems in building the application inside GDevelop…
Honestly, I am tired of the many problems in GDevelop. I want to focus on creating the game comfortably…
I tried the method in your answer and the same problem persisted
I’m sorry this is happening to you, it is so vexing to run into these weird issues.
My app is using a real ad unit with my devices marked as test devices in AdMob. That and the older ad SDK and Android API are the only difference I see. I’ve got to finish the yard and then I’ll see about making a test app with the new stuff and experimental banner unit to see if it’s also placing it on top.
Well @anas I can’t get the banner to show up at all. Logcat says admob connected successfully so it might be because I put no changes to game size. I will play around with it after work today and see if I can get it working.
well, thanks @Lucky-j
The demo ad was working fine before, I’ve been making this game for 2 years.
Good luck let me know what happens with you
Well I did finally get it working like this:
And I did keep it at no changes to game size to make sure that wasn’t an issue. So why mine wasn’t showing is because, I noticed that even though AdMob connected, it would send a message saying, Banner not configured, try setting it first or something. Then after that it would say Banner Configured. So I assumed what was happening was that using configure banner in beg of scene events and show banner in beg of scene events was causing it to try to show the banner before it was done configuring, and then it wouldn’t try again since it’s no longer beg of scene events after it tried the first time.
So yeh I figured out the issue of why mine wasn’t showing and the fix was simply moving Show Banner out of beg of scene events. But I’m still no closer to figuring out why yours is showing on the top. Mine shows on the bottom. I tried it with that test ad number shown and an actual ad unit. Sorry!
I see… It’s OK thanks… It’s good job for you…