Base layer camera issue

Hi, i am new at using gdevelop 5 anyway, i am working on platformer game everything was fine when working on level 1, but when started working on level 2 everything was different. the problem started when i tried to make the background parallax by center camera on it and then i saw that the player camera is not working anymore, when i tried to move right or left the camera is not moving with the player but its centered on background layer i tried solving it but i failed and then i decided to delete the whole level 2 and start again and then THE DISASTER, the camera doesn’t show the base layer in preview, other layer are showing on screen fine but the base layer is not there it’s empty and in events the camera centered on player in base layer as in level 1 but it’s not working. pls help meeee. there is a simple project with only base layer and player character and platform:
sorry i am a new user so i can’t attach more than one pic at once

Try using the center camera to object select tbe object to player. like this

layers dont matter since your following the player now. as long as you have made the objects infront of the player. are you trying to do like this?https://youtu.be/wZlXUrrs_G0?si=gkmrdOE3p5HE8nol

The whole game screen is empty nothing on screen

Are you trying to mimic like that in the vid i sent ya?

The screen shot is of an external event sheet. These are events that are not attached to a specific scene, and need to be included in the scene before they are actioned.

Add a link to the external event at the start of the Level2 event sheet. Do this by right clicking on “Add new event” on the event sheet (or by clicking this icon image in the top right of the scene event editor) and selecting “Link external event”:


When the game is compiled, this effectively includes or inserts the external events at the point of the link event.