How can I manipulate the behavior properties in the javascript code event?
For example I already got the behavior I want (“TopDownMovement”) and I checked the key presses, now how do i simulate the keystroke of this behavior?
const player = runtimeScene.getObjects('Player')[0];
const light = runtimeScene.getObjects('Light')[0];
const behaivor = player.getBehavior('TopDownMovement');
const keyboard = runtimeScene.getGame().getInputManager();
light.setX(player.getX());
light.setY(player.getY());
runtimeScene.setBackgroundColor(255,255,255);
if (keyboard.isKeyPressed(65)) {
player.flipX(true);
} else if (keyboard.isKeyPressed(68)) {
player.flipX(false);
}
if (keyboard.isKeyPressed(87)) {
} else if (keyboard.isKeyPressed(83)) {
}