Better ratio and resolution on Android

Hi and nice to meet you!

Sorry for my bad English :frowning:

I’m really in love with GDevelop, but I have some problems with the resolution. I rode a lot of answers on this forum, but I still don’t understand how to choose the best size and ratio.

I want to develop a game for Android similar to “Ninja Raiden” and “Shadow Knight”.

Ratio problem:
My device is 20:9, and the games are full screen. Is it best to work in 16:9 and then cut upper and lower areas to fit the screen?

Resolution:
I’d like to choose the best resolution. Is 1080p too much? Is it better to work in something like 1280x768 and then zooming? Is there a big difference?

Thanks in advance!

Since you mentioned it’s for Android, yes.
1080p is too much.

1280 x 768 is considered good enough for most devices, including a tablet for that high definition graphic.

I learned that the hard way…I made my game a 1080p and it was extremely laggy and the game size was ginormous

Hi
thanks for your reply! :smiley:

I’ll try 1280x768. And… for the ratio, I chose: “Change height to fit the screen or window size”.

I hope all be ok!

1 Like