I’m creating a dynamic search system for items in my game using a single sprite called “ScrollForFoodItem” that changes animation based on a SearchKey.
The issue is that no matter what expression I use, including ChildVariable.Animation, I can’t get the object to actually change animations.
The loop itself is working and I created a debug Text, it shows the correct “SearchKey” and “Searchdata” variables, the animation names are being read correctly for each item. So I know the right values are coming through.
At this point I’m wondering if the problem is the expression I used in the “Change animation by name” action.
Any help would be appreciated.


