Original example platformer!
Everything is centered on 16:9 screens, the text remains centered on all other resolutions, but the button moves.
What solution could you use here?
Original example platformer!
Everything is centered on 16:9 screens, the text remains centered on all other resolutions, but the button moves.
What solution could you use here?
You can either turn off the “Change (width/height) to fit screen size” or use the extension “Align object on the screen” to center the object horizontal or vertically (or both) always (put it in an event with no conditions).
Good catch! I forgot to add the button in the EndScreenObjects group.