I am creating a glow around certain powerful enemies. Currently, am spawning it at Enemies.X();Enemies.Y(). Would it be possible for me to spawn it at a point I name “glow” on my sprites? If so, what expression or formula would I use to do that?
Enemies.PointX(“PointName”); Enemies.PointY (“PointName”) but by saying this I’m assuming the glow is an object you imported into the game and not the Glow effect you can enable on objects because I’m not sure you can change the location of that.
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Yes, I mean an imported sprite. Thank you!