This is the first time I try HTML5 in GameDevelop and I got a problem. I don’t know how to change the canvas size.
In HTML5 there is no event to change the canvas or camera size. If I change the camera size in the layer settings, doesn’t do anything.
Can I change the canvas size somehow?
I know I can zoom the camera, and I can zoom the browser too, but I would like to know if it possible to set the size of the game window in GD.
Well, the canvas size is very important, because my sprites just looks very poor at this resolution, but as I mentioned before, some nice lights and shadows can improve a lot the visual experience even if the sprite quality is poor, so if you can add some nice lighting (what I have linked for JS and C++ I think pretty cool and free) that could placate me until we can change the canvas
But seriously, approximately how much time it would be to add feature to change canvas? Sometime next year?