Can you make a hangman game using GDevelop?
I’m sure yes, it’s pretty easy and simple i guess.
You want it multiplayer i guess ?
Yes, I’ve made a (super) simple example here, just 10 minutes
Hangman.zip (21.8 KB)
But it seems that GD doesn’t have (yet) any lowcase-uppercase conversion, or char test (test if the last pressed key is a char or any other as arrows or Fx). But I think you can map them: a classic hangman game has a map of all the letters, pointing out which ones you’ve used before, so you could take advantage of that and not just mapping lower/upper-case on such object, but easily test chars and letters already selected
How does it work, when I preview, it does not go to a browser?
I doesn’t go to the browser because I think it’s a native game project : you test it inside GDevelop (just click on “Preview” and you can test it inside GDevelop’s window).
I have two questions:
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How do you play this game? When I click on the preview, or the play button, nothing happens.
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What platform is this game meant for? eg. ios, android, html?
Ok, here you go:
Hangman.zip (24.5 KB)
I’ve made some modifications, but the next time, just change the Platform in the Extensions window, reopen the scene and choose the platform to preview under the preview button
The native platform generates compiled games for Windows or Linux (depends on your OS)
How do you exactly do this? Which Extensions window do I change the Platform in?
gyazo.com/0d1ff62dc319e3ed869ce2c88f475af9
Double click in the Extensions icon (the last element of each project), a window will be opened, at the top of this window do a right click over a platform to de/activate it. If both platforms are enabled, you can select which platform to preview under the preview button in the scene ribbon
A wiki article:
http://www.wiki.compilgames.net/doku.php/gdevelop/documentation/manual/extensions