is it possible to make it so that if a certain condition is reached,then the game achieves the same result you would get if you had opened the game again?
- If you change global variables throughout the game, ensure you have extra global variables with the “Defaults” stored.
- Overwrite the global variables with the defaults.
- Use the “Change scene” event to change to your first scene, even if it is the same scene you’re on.
That is all that is needed.