Hi there,
i have a problem with the animation of my player (slime).
the idle animation works, also the directional animations work as expected for my topdown movement. i created a few other animations to make it visible when my character holds his item in hand (currently just an Axe). i now wanted to change the default animation for a direction with the new “equipped” animation. as long as i dont press a key the animations show for all 4 directions as expected. but the moment i start moving the animation stops and just shows the 1st frame of the "equipped animation.
Here is what i have for my controls, and the event that should change the named animations:
Controlls:
Equiped animations:
i would be happy to get any hint to get the animation running even when a key is pressed.
thanks in advance.