Use a structure variable. This is a dictionary, with a key-value pairing.
You could name the structure “Levels”, and the children would take the “variable” name, and the value would be the variable value. So it would look like:
And you would access the value with:
Levels[“Lev” + VariableString(CurrentSceneName()]
So if the CurrentSceneName() is 2, then you’d get “UnderwaterScene” from the previous line.