That’s it, change the position, rotation, etc. values… Through the instance properties tab, don’t change them in real time in the 3D editor…A small example:
As you can see in the image, In the selected model (the track with trees and mountains), the Z position was at 0, I changed it to around -50000, However, in the 3D Editor it still remains at position 0; the position only changes in the 2D Editor
