Checkpoints system

Hello,
I was creating a platforms game and it was time to do the checkpoints system. I made it with the extension and the first checkpoint works, but the second one doesn’t works.

Can someone help me?

Thanks!

Hello, I think the problem here is that you have one event that says “If pig is in collision with NewTiledSprite4” do action → Move Pig to Checkpoint1. Then you have another event that says “If Checkpoint2 of GreenFlag3 exists” and “Pig is in collision with NewTiledSprite4” do action → Move Pig to Checkpoint2. You need to add an and event to the first condition that I mentioned to differentiate between the two conditions. The reason there is a glitch is because both of these conditions are true, and the condition that comes first(top-down order) will have priority. I hope this helps :slight_smile: