Coding issue with wall kick

I’m trying to code a wall jump similar to the mega man zero games but I’m having a problem where instead of allowing you to ascend to a higher point when you return to the wall, jumping off of a wall only sends you flying away from it

Example of what should happen
IMG_3692

I would share my project but I can’t figure out how

Hi,

There is an extension called “Advanced Platformer Movement” that has wall jump and wall sliding options. Maybe this is already what you need or it can give you some inspiration for your own events.
There is also an example project which uses the extension:

I tried the extension before, that’s basically how it works on default, heck, there’s even a glitch which happens when you press jump almost immediately after a wall jump, that will cause your sidewards momentum from the wall jump to stop, its actually kind of annoying.

When I tried the example, I can just jump up the wall as shown in GadgetMan’s gif. But I am not much into platformers and don’t really know what is considered to be good player controls.
The ‘glitch’ you mention sounds for me like something the player is supposed to master/get around when playing the game - but again, what do I know.

Thank you that helped a lot, I should be good now

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