Can someone tell me how to slow down sounds? Like I want to time a sound with the actions of my player which can be sometimes slow or fast.
For example the walking/running speed
PS: Can someone explain to me how does the sound offset action works? Thanks
NVM I figured it out. I compared the frame of the animations like for example:
Every time the player’s foot hits the floor in the animation, that frame when which player’s foot collides to the floor plays the sound “FootStep”
I explained it incase someone is in the same situation with me or will be in the same sutiation with me someday.