Crash at Sprite editor screen in Ubuntu


First of all, hello to all! This is my first post in this forum. I am glad of being part of this community :slight_smile:

I have an issue with the Ubuntu version of GDevelop. While I was following the “Step by step tutorial for GDevelop”, I found a problem when trying to close the “Edition of a Sprite object” window.

The “Edition of a Sprite object” window doesn’t have a “close” button. :exclamation:

I have tried to force the closing of the window (by right-clicking and choosing “close window”) but that only caused GDevelop to crash.

I am using the Ubuntu MATE distribution ( ) in the 64 bit version. Is this a bug, or is there anything I’m doing wrong?

Ok, after testing this again, and changing a couple of times the window manager of my desktop environment, the game doesn’t crash after closing it with “right-click/close window”. That means I can work with GDevelop more or less normally.

Still, the fact that this Sprite editor window doesn’t have a “close” button is a bug, and it makes working with GDevelop a bit more uncomfortable.