Hey everyone!
I usually go by aburana on GDevelop, but for some reason my name shows up differently on this forum
Also, sorry I haven’t posted in the introduction board yet.
I wanted to share a game I released on gd.games last autumn (a bit late, I know):
I really enjoy making small, casual, slightly silly games, especially ones that work well on mobile, so most of my projects end up like this.
This was my first time trying 3D, and handling depth with Z-order and camera control was harder than I expected.
Fun fact: the background music is something I recorded myself on guitar. I was going for a speed metal feel, but I clearly need more practice on the music side too
If you were to polish this game further, what would you focus on first?