Can you add that action to make it easier
?? It’s already possible after creating an object at a position, you can give every angle you want ! Merging these two action is not really “modular” for Gdevelop scene’s editor.
Would be more of a quality of life tweak I guess. Could default to 0, but its true that there are a lot of circumstances in which you want to create an object with at a custom angle. Those event lists get really messy eventually. I wish there was a “change bulk variable of object” event, I got tons of events where I change >5 variables of objects, that can really clutter up the editor.