Deleting the created object, one at a time

The character creates a throwing ax in the interval. I need the ax to be removed depending on time one at a time, and not all at a time. That is, time would go only for the released axe. I tried to do this by different methods, it didn’t work out for me. Any ideas how to do this?
video - Gdevelop5 character weapon change(смена оружия) - YouTube

Object timers. See example GDevelop 5 .

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thanks it helped. shot a video solution to this problem, if suddenly someone will think. I did not know that there are timers for objects.