Hi! In my platformer, there is a level with a small puzzle - to go further, you need to build a path in front of yourself. I want to put a restriction that after 2 platforms have been built, when creating the third one, the very first one is deleted.
I tried to implement this through the function of selecting the nearest platform, but this is not what is needed. I wanted the platforms to be removed according to the queue, as they were built. When trying to create a branch of events by deleting and adding a trigger box , all events were played at once
Do I need to set variables here? I’m a newbie at Develop and I don’t want to over complicate the code