Dialog not showing

So i vas trying to use the yarn system in my visual novel and i encountered a problem as sson as i implemented it​:sweat_smile::sweat_smile:

The yarn data hasn’t even started working to overwrite the base text

So can anyone help me in pointing out what part didn’t function?

Result

I think it may be the DialogueTree::BranchTitle() in the last action of your first event.

That function returns the title of the current branch of the running dialogue. However, because the dialogue hasn’t started, I’m guessing it’s returning nothing (or 0).

You can probably solve it by replacing the function with the actual branch name (in quotes).