This topic has been marked as done. If you’re looking for a feature to navigate 3D scene space, please head to 3D navigation in the editor.
Hey there! I really like the editor as it is right now, but I think in order to have better distribution for 3D games, a 3D view is necessary. This would allow for accurate positioning of models or actions like rotating them at angles which are not possible in a 2D view.
As an example, you could use the viewport of Blender or another game engine like Godot.
Additionally, it would be great if you could add basic transformations (the green, blue, and red arrows), like moving along the x, y and z axes, rotating, or scaling.
That is on the works too, but there is no date for this feature for the moment. It’s being in a good way.
The first results are promising and fun to use.
While we remember 1month ago everything was just 2D^^!
Was just curious as to why this has been marked as done as it clearly has not been. Being able to view flat preview images in the 2D editor is not the same as a fully manipulatable 3D viewport. Is this still being worked on?
I agree with you. I hope the developers will consider our request for 3d navigation. The discussion will be continued here: 3D navigation in the editor