Hi all,
I have searched here but cannot seem to find an answer and this is my first attempt at Gdevelop so sorry in Advance.
I have a 3d character with a 2d shadow underneath as this was the only way I could seem to get the shadow working and it looks good for my purposes, but when I drag that character onto the screen I am Creating a new object (same character) in a spawn spot, but when I drag that character onto the playing field and so on, it does not have the same shadow underneath. It only gets the shadow spot when the 1st character stops which is a one of the conditions of getting the spot to move with the character.
Here is the basic code snippet
So I start out with one skeleton on the screen, drag it onto the field, then it creates a new one. The first one has the shadow spot.
I then drag the second one which was created near the spawn spot onto the field. It does not have a shadow spot until the 1st one stops. When the 1st one stops, then it gets the shadow spot.
I will post some images as I can only embed one image as a newbie,
So I am note sure if I need to be more specific with my code, but I think it’s treating every skeleton the same.
Any help would be greatly appreciated.
Thank you