Can you add ability to change default object instance variables values?
Let’s say we have two objects named Planet in the scene and we need one to have value of variable Mass set to 1 and the other Planet instance have to have value of 2 of the same variable
4ian, so how about it? Would it be asy to implement?
I’ve added the possibility to add initial variables specific to objects instances put on the scene. ( You will be able to edit them by using the usual Properties dialog ).
Thanks! Will that be in test build? Cause it would be very useful for Gravicannon and would save me hedaches when making levels…
Yes, it will be available for the next release or test build.