Enemy only moves when player jumps 😩

Help please! I am helping my 10 yr old learn and we are following a you tube tutorial. We want to make the enemy move back an forth between 2 points, which he does, but only when the player is jumping. When the player is idle or moving forward and backwards the enemy is idle. We can’t understand why he is only moving when the player is jumping, how can we get him to move continuously regardless of player status. Please explain in simple terms :woman_facepalming:t2::joy:

Remove that Simulate pressing left for Enemy action in the player is on floor event (third one down). It’s conflicting with the last event and preventing the enemy from moving.

Thank you! My son is eternally grateful :grin: