error loading image / tile

There is a bug with the TileMap object related to the image size vs tile size (it seems to crash if the tile is bigger than the texture itself), another report here: [url]Crash when I try to use a tilemap object D:]
This should be fixed for the next version (hope it’s your bug) :smiley:

You can check if the image mode is RGB (not Indexed) too, you can do it with GIMP (Image >> Mode >> RGB) :wink: