Fire bullet extension problem

hi guys can you tell me how to use the fire bullet extension to create the bullet on another layer.
it seems that bullets can only be created on the base layer

Yes, that’s the way the extension has been created.

My solution would be to edit the extension once you’ve added it to your game - copy and rename the Fire function of the FireBullet behaviour, add a layer parameter, and put that in the create action when the layer is specified.

I’d also suggest you get hold of the authors when you’ve done this and offer your function as an enhancement to the extension. You won’t be the only one wanting this.

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ah ok I understand thank you very much I proceed to change the extension