FireBullet behavior - Customise cooldown with events

I’ve been wanting to make powerups and upgrades for guns in my games and I wanted to decrease the cooldown. However, I can’t unless I make a new object. If you guys can make it so we can change the cooldown with events, it will be very helpful for my games and save a ton of time.

Thank you

Also I know I can change the cooldown when I edit the object but I also want to make powerups

Have the cooldowns based on a timer, have timer call a variable (global, scene or object), lower the variable number for the desired cooldown.

Quick example below would reduce the cooldown by 1 second every time you pressed space.

Although this isn’t a place to ask for an extension’s feature request, I guess for this time, I’ll do that for you.

Thank you! This helps a lot.