FireBullet extnsion problem with ammo

I cant make it stop with 11th bullet
what am I doing wrong ?

I believe you need to use max ammo quantity either as an action or in the behavior’s setting’s screen. Even if you already are the set ammo quantity is setting the ammo to 11 on each frame.

max ammo and an unlimited ammo can be set in the behavior or as an action with an at the beginning condition or some other condition that only happens once since they only need to be set once.

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thank you
yes, when I set it at the beginning of the scene it works

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