I fixed this… one effect on layer is doing this… when i add this effect - preview and build not working but when i delete effect on layer its working ok … i will check later effect name as i don’t remember it now!!
@Bouh I think isn’t necessary for me to create a new topic because my issue is related to the effects so i’m writing here.
I’m on Gdevelop 5 Beta 92 and layers effects don’t work anymore in preview. I’ve tried to load different projects and tried with different effects but they don’t work.
Instead in the webeditor they works.
Which effects in particular ?
They work in exported game ?
Reinstall GDevelop manually, think to remove manually the old folder before.
if you can do that, and it’s still bugged for you, can you open the developper tools (CTRL+SHIFT+I) in your preview window and send me the content of the console tab please.
Btw prefer use isometric game for test the filter, the platformer have no background, shaders need a background.
There is no regression between B87 and b92 on the CRT shader, and i see the shaders effect in my preview.
This below is the same project but exported for Windows
Same result for me your export work fine.
About the preview as i said clean your temp folder and let me know.
The filters work fine, can you write here what is your version of your browser, the name, and if you have an graphic card or an integrated graphic card.
@Bouh the issue for me persist from Gdevelop Version B92.
My Graphic card is pretty old nVidia GTS 250 1GB but still work in Chrome with everything that use WebGL because google have fixed the support for the legacy graphic cards as said in my old posts but with Gdevelop windows version they don’t works.
I’m getting some weird effects in v98 when not using integrated graphic card.
Here are two screenshots comparing v97 & v98 using dedicated card. I’m using “adjustment” effect.
The performance is much poorer in v98 than v97. Maybe something related to Pixi.js 5.3.0?
I’ll recheck my graphics controllers anyway.