Flash effect doesn't work

hello.
I’m trying to apply a flash effect when I hit an obstacle, but it doesn’t work, why?

Hey, I think the flash action should be placed inside the repeat event. Right now it’s in a standalone event and triggers on every frame without conditions.

Place it in a repeat event doesn’t cause the same reaction, could there be another reason?

What do you mean by this? Can you explain more what’s happening, and what you want to achieve?

flash effect doesn’t work.

I can’t guess mush from this event alone, but if you have multiple dungnew colliding with the thing at the same time, then you may want to move it to a sub-event and add a condition.

  • Sub-event:
    (invert) hoya is flashing → flash hoya

One more thing, if you have more than one hoya, then you may also want to flip the collision condition:

  • hoya is in collision with dungnew
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