Hello! I’ve been wondering…what if i made a game that DIDNT look like this?
i am MORE then capable of making a good game, but i just kinda…never really did. so, ideas anyone?
Potential Concepts
1. Shibuya Jump Now!
Fast paced 2D platformer with a hand drawn art style, fit with potentially annoying, but challenging moving platforms.
2. Wetlands
A 2D platformer, but with dynamic atmosphere, terrain, and lighting, focused on exploration. It uses calculated layers of solid objects for fog,
3. Kakurega
A story based RPG, where the world has fallen to a virus that can turn people aggressive, but only has the symptoms of a common cold. You and your family have taken refuge in a cave, and have to be careful who you decide to let in. You have to scavenge for resources, which is sparse, so other people are both a risk and a help. Kakurega was an RPG I was designing and planning before eventually falling behind in the face of my other larger projects, (and partially because of the release of “No, I’m Not a Human”)
Kakurega had both a main theme and cave theme composed before cancellation.
4. PINK
Cancelled point and click, monotone detective game.
i dont have images for any of these yet, but i may be able to get some later.
