[GD ver 5.3 and above] Events editor/UI bad refresh and slowdowns

Dunno if it has already been reported somewhere,
but the new Events editor UI is slow as hell and don’t refresh correctly after events/external events (or any other tab) switching.

There are some blank space not refreshed between events like events are not correctly ordered…
after i scroll down the mouse the events editor refresh and it display correctly.
I tried on a tab with just 3 events groups and it happens anyway…
Honestly forcing the refresh anytime is getting painful…

also the same happens for animations,in game with 20-40 anims,sorting animations became a real pain…i guess bcs, while changing order, animation’s name in events change in real time
If i’m not mistaken …it would be better to refresh animations events after the animation order has been decided after mouse release…and not while dragging

Compared to ver 5.0…(or 4?).in ver 5 the whole thing (UI response in general) was hella faster…it seems like the more GD is updated the more it gets slowdowns

…i suspect it is something related to the new vars system/(name’s update?..i dunno)…i mean on how events are updated in editor realtime while changes happens.

ryzen 9 9950x
corsair veng 128gb
4Tb firecuda 7200 mbs
rtx 3090 24gb oc

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Can you please make sure Gdevelop is using the dedicated graphics card?

already did that…same happens,also i’ve 60fps in game…only the event manager looks heavy.

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