Recently, I mistakenly updated my Home Brew version on my Mac desktop and now, when I export an Android game using Gdevelop’s cloud service, it cannot install into my Android phone.
However, when I export the same game using my Mac laptop to GDevelop’s cloud service, it will install into my Android phone.
Does anyone know what Gdevelop needs to do exports? Any help is very much appreciated.
My Mac Desktop Environment
OSX Mojave
JRE 8, JDK 8
Android Studio with Android API 32, Android 12, 11, 10, 9
SDK Tools 31, 30.0.3
XCode 13.3.1
Node.Js 16.13.1
HomeBrew 3.4.6
Cordova 11.0.0
NPM 8.1.2
Gradle 7.3.3
My Mac Laptop Environment
OSX Mojave
JRE 8, JDK 8
Android Studio with Android API 32, Android 12, 11, 10, 9
SDK Tools 31, 30.0.3
XCode 13.3.1
Node.js 16.3.1
HomeBrew 3.3.9
Cordova 11.0.0
NPM 8.1.2
Gradle 7.3.3