GDevelop's equivalent of Gamemaker surfaces?

I searched for render and found that you created this extension, but I am not sure how to use it. :sweat_smile:

So what I need is:
Draw certain spriteObject at certain position, iwth certain opacity, rotation in the the memory/ dynamic sprite (and it may be further updated in future frames)
Draw my dynamic sprite with certain position as origin.

Can this be achieved with RenderToObject extension?