As the title suggest, i am getting a ghost image of the bullet I am spawning. It looks a lot like it spawns the bullet at the wrong location, then after 0.05 seconds it proceeds with the rest of the code which happens at the right location, even though the create object action has the location in the code Even weirder is that it only seems to do this for the first 7 bullets
I tried adding code like “hide” at the start of the game, but none of the code works until the object is created. Is there something I am missing? How do i fix this?
The large shell on the left is the ghost image. The smaller bullet on the right was the previous shot fired which appears exactly as it should right after the ghost image dissapeared, and being spawned at the designated position.
Here is a video to further clarify the situation